Chapters (8)
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Learn how to create a platformer game using vanilla JavaScript.
First, learn to organize the code using the Model, View, Controller (MVC) strategy and the principles of Object Oriented Programming (OOP). Then, learn how to program movement, draw a tile map, and detect collision. Finally, see how to animate the sprites, load levels, and collect items.
💻Code and assets: https://github.com/frankarendpoth/frankarendpoth.github.io/tree/master/content/pop-vlog/javascript/2018/006-rabbit-trap
🔗Working example: http://frankpoth.info/content/pop-vlog/javascript/2018/006-rabbit-trap/rabbit-trap.html
❤️ Try interactive JavaScript courses we love, right in your browser: https://scrimba.com/freeCodeCamp-JavaScript (Made possible by a grant from our friends at Scrimba)
⭐️Course Contents ⭐️
⌨️ (00:00) Part 1: Organization
⌨️ (14:38) Part 2: Movement
⌨️ (51:25) Part 3: Tile Map
⌨️ (1:04:30) Part 4: Tile Based Collision Detection And Response
⌨️ (1:29:08) Part 5: Sprite Animation
⌨️ (1:53:22) Part 5 1/2: Tunneling
⌨️ (2:05:34) Part 6: Loading Levels
⌨️ (1:26:59) Part 7: Collecting Items
Tutorial from Poth on Programming. Check out his channel: https://www.youtube.com/channel/UCdS3ojA8RL8t1r18Gj1cl6w
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