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Flappy Bird (with Lua) - CS50's Intro to Game Development

60,453 views 940 likes 2019-02-01 2:05:24 Watch on YouTube ↗ freeCodeCamp ↗
Game DevelopmentComputer ScienceLuaCS50

Chapters (14)

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Learn game development by creating a Flappy Bird game using Lua and LÖVE2D. This beginner's course teaches the foundations of game development. This video is lecture 1 of CS50's Intro to Game Development from Harvard University. Check out the full course playlist: https://www.youtube.com/playlist?list=PLWKjhJtqVAbluXJKKbCIb4xd7fcRkpzoz 🔗Assignment: https://docs.cs50.net/ocw/games/assignments/1/assignment1.html ❤️ Try interactive AI courses we love, right in your browser: https://scrimba.com/freeCodeCamp-AI (Made possible by a grant from our friends at Scrimba) ⌨️ (0:00:00) Introduction ⌨️ (0:04:04) The Day-0 Update ⌨️ (0:12:49) The Parallax Update ⌨️ (0:26:53) Games Are Illusions ⌨️ (0:31:05) The Bird Update ⌨️ (0:36:51) The Gravity Update ⌨️ (0:41:51) The Anti-Gravity Update ⌨️ (0:52:52) The Infinite Pipe Update ⌨️ (1:13:12) The PipePair Update ⌨️ (1:34:43) The Collision Update ⌨️ (1:43:27) The State Machine Update ⌨️ (1:57:17) The Countdown Update ⌨️ (1:59:52) The Audio Update ⌨️ (2:02:42) The Mouse Update Lecture taught by Colton T. Ogden. Thanks to Harvard's CS50 for giving us permission to post this lecture. Checkout their YouTube channel for more great lectures: https://www.youtube.com/cs50 -- Learn to code for free and get a developer job: https://www.freecodecamp.org Read hundreds of articles on programming: https://medium.freecodecamp.org

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