Chapters (23)
- 0:00Introduction
- 4:10Lecture Topics
- 7:35What is Lua?
- 9:20LÖVE2D
- 10:08Game Loops
- 11:062D Coordinate System
- 11:47Lecture Scope
- 13:01The Day-0 Update
- 18:55The Low-Res Update
- 21:02Texture Filtering
- 25:10The Rectangle Update
- 30:42The Paddle Update
- 35:42The Ball Update
- 45:37The Class Update
- 55:51The FPS Update
- 59:35The Collision Update
- 59:51AABB Collision Detection
- 1:12:37The Score Update
- 1:14:40State Machine
- 1:21:18The Victory Update
- 1:27:57The Audio Update
- 1:26:44bfxr
- 1:33:54The Resize Update
Show the creator's full description
Learn game development by creating the game of Pong using Lua and LÖVE2D.
This beginner's course teaches the foundations of game development. This video is lecture 0 of CS50's Intro to Game Development from Harvard University.
Check out the full course playlist: https://www.youtube.com/playlist?list=PLWKjhJtqVAbluXJKKbCIb4xd7fcRkpzoz
🔗Assignment: https://docs.cs50.net/ocw/games/assignments/0/assignment0.html
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⭐️Contents⭐️
⌨️ (0:00:00) Introduction
⌨️ (0:04:10) Lecture Topics
⌨️ (0:07:35) What is Lua?
⌨️ (0:09:20) LÖVE2D
⌨️ (0:10:08) Game Loops
⌨️ (0:11:06) 2D Coordinate System
⌨️ (0:11:47) Lecture Scope
⌨️ (0:13:01) The Day-0 Update
⌨️ (0:18:55) The Low-Res Update
⌨️ (0:21:02) Texture Filtering
⌨️ (0:25:10) The Rectangle Update
⌨️ (0:30:42) The Paddle Update
⌨️ (0:35:42) The Ball Update
⌨️ (0:45:37) The Class Update
⌨️ (0:55:51) The FPS Update
⌨️ (0:59:35) The Collision Update
⌨️ (0:59:51) AABB Collision Detection
⌨️ (1:12:37) The Score Update
⌨️ (1:14:40) State Machine
⌨️ (1:21:18) The Victory Update
⌨️ (1:27:57) The Audio Update
⌨️ (1:26:44) bfxr
⌨️ (1:33:54) The Resize Update
Want to learn more computer science basics? Check out the original CS50 course: https://www.youtube.com/watch?v=F0WoVEr0-44&list=PLWKjhJtqVAbmGw5fN5BQlwuug-8bDmabi
Lecture taught by Colton T. Ogden. Thanks to Harvard's CS50 for giving us permission to post this lecture. Checkout their YouTube channel for more great lectures: https://www.youtube.com/cs50
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