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Dreadhalls | Unity 3D Tutorial - CS50's Intro to Game Development

15,409 views 252 likes 2019-02-11 1:54:30 Watch on YouTube ↗ freeCodeCamp ↗
Game DevelopmentComputer ScienceUnityCS50

Chapters (17)

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Learn game development and Unity by creating a Dreadhalls clone game. The principles you learn can apply to any programming language. This beginner's course teaches the foundations of game development. This video is lecture 9 of CS50's Intro to Game Development from Harvard University. Check out the full course playlist: https://www.youtube.com/playlist?list=PLWKjhJtqVAbluXJKKbCIb4xd7fcRkpzoz 🔗https://docs.cs50.net/ocw/games/assignments/9/assignment9.html ❤️ Try interactive JavaScript courses we love, right in your browser: https://scrimba.com/freeCodeCamp-JavaScript (Made possible by a grant from our friends at Scrimba) ⭐️Contents⭐️ ⌨️ (0:00:00) Introduction ⌨️ (0:04:13) Demo ⌨️ (0:14:36) Texturing ⌨️ (0:20:54) UV Unwrapping ⌨️ (0:28:27) Materials ⌨️ (0:32:55) Lighting ⌨️ (0:33:51) Point Light ⌨️ (0:34:26) Spot Light ⌨️ (0:35:07) Directional Light ⌨️ (0:35:48) Area Light ⌨️ (0:43:25) Bump Mapping ⌨️ (0:48:42) 3D Maze Generation ⌨️ (1:11:39) Character Controllers ⌨️ (1:32:04) Multiple Scenes ⌨️ (1:41:44) Fog ⌨️ (1:44:40) Unity2D ⌨️ (1:52:34) In Conclusion Lecture taught by Colton T. Ogden. Thanks to Harvard's CS50 for giving us permission to post this lecture. Checkout their YouTube channel for more great lectures: https://www.youtube.com/cs50 -- Learn to code for free and get a developer job: https://www.freecodecamp.org Read hundreds of articles on programming: https://medium.freecodecamp.org

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