Chapters (42)
- 0:00Intro to Lua
- 2:28Installing Lua
- 9:51Running Lua (VSCode)
- 11:03Printing and Comments
- 19:42Variables & Data Types
- 29:51Strings
- 36:59Math
- 46:22If Statements
- 58:49Loops
- 1:03:37User Input
- 1:05:34Tables
- 1:23:27Functions
- 1:31:44Working with Files
- 1:39:12Custom Modules
- 1:43:10OOP
- 1:56:42Setup and LUD basics
- 2:06:35The Config File
- 2:25:13Drawing & Moving Shapes
- 2:45:57Keyboard Input
- 2:55:36Working with Sprites
- 3:21:44Game Setup
- 3:38:03Creating the Enemy
- 4:09:02The Menu Screen
- 4:51:11Adding a Point System
- 5:11:44Game Over Screen
- 5:31:24Game Setup
- 5:40:02The Player
- 6:10:32The Thruster
- 6:31:59The Game State
- 6:38:47Game Text
- 7:02:40Asteroids
- 7:41:32Lasers
- 8:03:46Laser Collision Detection
- 8:29:10Player Collision Detection
- 8:41:17Player Lives
- 8:57:54The Menu
- 9:30:51Installing & Running LuaRocks
- 9:42:18The Score System
- 10:03:12Game Over
- 10:11:56Invincible PLayer & Infinite Levels
- 10:31:07Game Reset & High Score
- 10:44:38BGM & SFX
Show the creator's full description
Learn how to create games using LÖVE 2D and Lua. LÖVE is a framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, Mac OS X, Linux, Android and iOS. In this course, you will first learn how to program in Lua. Then you will learn how to use Love2D with Lua to develop amazing games.
✏️ Course created by Steve. Check out his channel: https://www.youtube.com/c/Stevesteacher
⭐️ Resources and Code ⭐️
🔗 Lua: https://lua.org
🔗 Love2D: https://love2d.org
🔗 LuaRocks: https://luarocks.org
🔗 Running Boy Sprites: https://github.com/WeebNetsu/YouTube-Projects/tree/main/Lua/Love2D/Sprites%20Tutorial
🔗 Save the Ball Source Code: https://github.com/WeebNetsu/YouTube-Projects/tree/main/Lua/Love2D/Save%20The%20Ball%20Game
🔗 Asteroids Game Source Code: https://github.com/WeebNetsu/YouTube-Projects/tree/main/Lua/Love2D/Asteroids%20Game
🔗 Sound Effects & BGM: https://github.com/WeebNetsu/YouTube-Projects/tree/main/Lua/Love2D/Asteroids%20Game/15.%20Adding%20BGM%20and%20SFX/src/sounds
🔗 Creator's GitHub: https://github.com/WeebNetsu/
⭐️ Course Contents ⭐️
-- LUA BASICS --
⌨️ (0:00:00) Intro to Lua
⌨️ (0:02:28) Installing Lua
⌨️ (0:09:51) Running Lua (VSCode)
⌨️ (0:11:03) Printing and Comments
⌨️ (0:19:42) Variables & Data Types
⌨️ (0:29:51) Strings
⌨️ (0:36:59) Math
⌨️ (0:46:22) If Statements
⌨️ (0:58:49) Loops
⌨️ (1:03:37) User Input
⌨️ (1:05:34) Tables
⌨️ (1:23:27) Functions
⌨️ (1:31:44) Working with Files
⌨️ (1:39:12) Custom Modules
⌨️ (1:43:10) OOP
-- LOVE 2D BASICS --
⌨️ (1:56:42) Setup and LUD basics
⌨️ (2:06:35) The Config File
⌨️ (2:25:13) Drawing & Moving Shapes
⌨️ (2:45:57) Keyboard Input
⌨️ (2:55:36) Working with Sprites
-- CREATING SAVE THE BALL GAME --
⌨️ (3:21:44) Game Setup
⌨️ (3:38:03) Creating the Enemy
⌨️ (4:09:02) The Menu Screen
⌨️ (4:51:11) Adding a Point System
⌨️ (5:11:44) Game Over Screen
-- CREATING THE ASTEROIDS GAME --
⌨️ (5:31:24) Game Setup
⌨️ (5:40:02) The Player
⌨️ (6:10:32) The Thruster
⌨️ (6:31:59) The Game State
⌨️ (6:38:47) Game Text
⌨️ (7:02:40) Asteroids
⌨️ (7:41:32) Lasers
⌨️ (8:03:46) Laser Collision Detection
⌨️ (8:29:10) Player Collision Detection
⌨️ (8:41:17) Player Lives
⌨️ (8:57:54) The Menu
⌨️ (9:30:51) Installing & Running LuaRocks
⌨️ (9:42:18) The Score System
⌨️ (10:03:12) Game Over
⌨️ (10:11:56) Invincible PLayer & Infinite Levels
⌨️ (10:31:07) Game Reset & High Score
⌨️ (10:44:38) BGM & SFX
🎉 Thanks to our Champion and Sponsor supporters:
👾 Raymond Odero
👾 Agustín Kussrow
👾 aldo ferretti
👾 Otis Morgan
👾 DeezMaster
--
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